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Thees are all the arguments you need to write to create your self your own enchant:

'<Id>': This is the id of your enchant, you can use whatever you want, this is what you use to add the enchantment to your item.

Name: The name that will be displayed on the item.


Max-Lvl: The max level the enchantment, for now you can only go up to level 3999. If you put a number that is lower then 1, then the enchant will not accept a level (like Mending and Silk Touch).


Type:

The type of event that this enchantment will fire on. Thees are the current types:

Melee, Mining, Armor, Helmet, Chestplate, Leggings, Boots, General and Ranged.


Event:

The event that the enchantment will fire on. For now there are thees events only:
- Melee: PLAYER_HIT, ENTITY_HIT, PLAYER_KILL, ENTITY_KILL.
- Mining: BLOCK_BREAK, BLOCK_MINE

- Armor: AMBIENT, DAMAGE, PLAYER_HIT, ENTITY_HIT

- Helmet: AMBIENT, DAMAGE, PLAYER_HIT, ENTITY_HIT

- Chestplate: AMBIENT, DAMAGE, PLAYER_HIT, ENTITY_HIT

- Leggings: AMBIENT, DAMAGE, PLAYER_HIT, ENTITY_HIT

- Boots: AMBIENT, DAMAGE, PLAYER_HIT, ENTITY_HIT

- General: AMBIENT, SELECTED

- Ranged: PLAYER_HIT, ENTITY_HIT, BLOCK_HIT, AMBIENT


Commands: The list of commands that will run when the event fires. You can use thees placeholders in your commands to reference things:
$user$ - References the enchantment user's name
$lvl$ - References the current level of the enchantment
$player$ - References the player that the enchantment's event fired on (only PLAYER_KILL and PLAYER_HIT)
$entity$ - References the entity that the enchantment's event fired on (only ENTITY_KILL and ENTITY_HIT)
$x$ - References the block's X position (only BLOCK_BREAK, BLOCK_HIT and BLOCK_MINE)
$y$ - References the block's Y position (only BLOCK_BREAK, BLOCK_HIT and BLOCK_MINE)
$z$ - References the block's Z position (only BLOCK_BREAK, BLOCK_HIT and BLOCK_MINE)

$arrow$ - References the arrow that the enchantment's event fired on (only Ranged types)

For info about adding your enchantments to an item, please use:
/help codableenchants

Codable Enchantments

Description

This plugin lets you code your own enchantments using only it's config.yml file.

Minecraft Version: 1.12

API

Thees are all the things in the config that you need to know about:

Register-Until: In here, please write the highest id number out of all enchants. This section is only here because of a bug I'm dealing with, it will probably be removed soon.

Enchants: This is the list of your custom enchantments.

Basic

Wiki

To get an instance of the api use:

CodeEnchAPI api = new CodeEnchAPI();

Thees are some of the methods you can use:

api.addEnchant(String id, CustomEnch enchant)

api.removeEnchant(String id)

api.getEnchantsFile() // returns the config of the plugin

api.getEnchantLine(ItemStack item, String enchName) // return the line of the enchant

api.getEnchantLevel(ItemStack item, String enchName) // returns the level of the enchant

Dance Till Your Dead!

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